Sets Needed

Base Set

Recommended for
3 to 4 players

Game Instructions
  • Victory: 10 Victory Points
  • Rules: Standard + Rules Below


This is a landlocked variation on the Fog Island scenario found in the official “Seafarers of Catan” book. The Settlers have just landed up on the shores of Catan, but the ground rising up before them is shrouded in mist.


To begin, set up the map as shown above, with an empty space in the middle for “undiscovered” tiles. Then, shuffle the remaining resource tiles and place them in a face down stack. Shuffle the remaining number tiles and place them face down in another stack. Place the Robber next to the board.


Your first two placements must both be touching the coast. Your initial roads must both follow the coast as well. During the game, as soon as a road is “pointed” in the direction of an undiscovered hex, blindly draw the top tile from the stack of additional resource tiles. Then do the same with a number tile. As a reward for their pioneering, the settler who uncovers a new tile instantly receives one free resource of that type.

The Robber does not come into play until the desert is discovered, at which point he is eligible for use. Knight cards may not be played until this event occurs. The player who first discovers the desert may place the Robber on a revealed tile of his choice. (Note that even before the Robber is discovered, when a 7 is rolled, hoarding cards results in the usual penalty)

No Desert Variant: Play without the desert so as to reduce poor luck for somebody. Throw in an extra resource tile of your choice. In this case, what triggers the Robber discovery is simply discovery of the central island tile.


This scenario is more exciting with 5-6 players, since more land tiles are farther away from the coast. The discovery phase is pretty quick in a 4 person game.

Credit: Fan map by Preston of Catan Maps. Render by Jasper.

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